ShapeOp
|
CCamera | |
▼CShapeOp::Constraint | Base class of any constraints. This class defines the interface of a ShapeOp constraint |
CShapeOp::AreaConstraint | Area constraint. See [2] for more details |
CShapeOp::BendingConstraint | Bending constraint. See [2] for more details |
CShapeOp::CircleConstraint | Circle constraint. See [1] for more details |
CShapeOp::ClosenessConstraint | |
CShapeOp::EdgeStrainConstraint | Edge strain constraint. See [2] for more details |
CShapeOp::LineConstraint | Line constraint. See [1] for more details |
CShapeOp::PlaneConstraint | Plane constraint. See [1] for more details |
CShapeOp::SphereConstraint | Sphere constraint. See [1] for more details |
CShapeOp::TetrahedronStrainConstraint | Tetrahedron strain constraint. See [2] for more details |
CShapeOp::TriangleStrainConstraint | Triangle strain constraint. See [2] for more details |
CShapeOp::UniformLaplacianConstraint | |
CShapeOp::VolumeConstraint | Volume constraint. See [2] for more details |
▼CShapeOp::Force | Base class of any forces. This class defines interface of a ShapeOp force |
CShapeOp::GravityForce | This class defines a constant force for all vertices |
CShapeOp::VertexForce | This class defines a constant force for a unique vertex |
CFullScreenQuad | |
CGLRenderer | |
CGLShader | |
CGLSurfaceMeshObject | |
CGLWindow | |
▼CShapeOp::LSSolver | Base class of any sparse linear system solver. This class defines the main functionalities of the ShapeOp sparse linear system solvers (Ax = b) |
CShapeOp::SimplicialLDLTSolver | Sparse linear system solver based on Cholesky. This class implements a sparse linear system solver based on the Cholesky LDL^T algorithm from Eigen |
Crunme | |
CShapeOpSolver | |
CShapeOp::Solver | ShapeOp Solver. This class implements the main ShapeOp solver based on [1] and [2] |