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| GLSurfaceMeshObject (const std::string &file, const Eigen::Vector3f &color=Eigen::Vector3f(1.0f, 0.0f, 0.0f)) |
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void | setModel (const Eigen::Matrix4f &model) |
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const Eigen::Matrix4f & | getModel () const |
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const Eigen::Vector3f & | getColor () const |
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void | display () |
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The documentation for this class was generated from the following file:
- applications/opengl/main.cpp