ShapeOp
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▼NShapeOp | |
CAreaConstraint | Area constraint. See [2] for more details |
CBendingConstraint | Bending constraint. See [2] for more details |
CCircleConstraint | Circle constraint. See [1] for more details |
CClosenessConstraint | |
CConstraint | Base class of any constraints. This class defines the interface of a ShapeOp constraint |
CEdgeStrainConstraint | Edge strain constraint. See [2] for more details |
CForce | Base class of any forces. This class defines interface of a ShapeOp force |
CGravityForce | This class defines a constant force for all vertices |
CLineConstraint | Line constraint. See [1] for more details |
CLSSolver | Base class of any sparse linear system solver. This class defines the main functionalities of the ShapeOp sparse linear system solvers (Ax = b) |
CPlaneConstraint | Plane constraint. See [1] for more details |
CSimplicialLDLTSolver | Sparse linear system solver based on Cholesky. This class implements a sparse linear system solver based on the Cholesky LDL^T algorithm from Eigen |
CSolver | ShapeOp Solver. This class implements the main ShapeOp solver based on [1] and [2] |
CSphereConstraint | Sphere constraint. See [1] for more details |
CTetrahedronStrainConstraint | Tetrahedron strain constraint. See [2] for more details |
CTriangleStrainConstraint | Triangle strain constraint. See [2] for more details |
CUniformLaplacianConstraint | |
CVertexForce | This class defines a constant force for a unique vertex |
CVolumeConstraint | Volume constraint. See [2] for more details |
CCamera | |
CFullScreenQuad | |
CGLRenderer | |
CGLShader | |
CGLSurfaceMeshObject | |
CGLWindow | |
Crunme | |
CShapeOpSolver |